nolanlabs

Six kinds of shot work. Each handed back as layers.

Pick the job your shot needs to see what you mark, what comes back and where it’s hardest.

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  1. Clean plate: the same climb with the safety rope, the technician, the markers and the rope bag painted out.

    01

    Cleanup

    Mark the wire, the rig, the crew. They’re painted out across the shot, and nothing else in the frame moves.

    • Wires and rigs
    • Tracking markers
    • Crew and reflections
    • Logos

    Back Clean plate · Fill patch · Edit-region matte

  2. Period version: the same actors and cart on a cobbled eighteenth-century quay with tall wooden sailing ships and stone warehouses.

    02

    Environment

    A new background, a set that runs past its edge, a different century, another sky — behind the performance you shot.

    • Background replacement
    • Set extension
    • Period conversion
    • Sky replacement

    Back Comp · Background layer · Matte

  3. Relit to golden hour: the same two actors with warm low sun behind them and long shadows across the terrace.

    03

    Relighting

    Change the hour, the direction and the color of the light, or match one shot to the next. The performance stays as shot.

    • Time of day
    • Light direction
    • Day for night
    • Lighting match

    Back Relit shot · Original plate · Matte

  4. Vehicle replaced: an old red off-road 4x4 with skis on the roof rack parked in place of the SUV; the two skiers unchanged.

    04

    Object editing

    Add, remove or replace props, costumes, vehicles and set details, tracked through the shot with a matte for every change.

    • Props
    • Costumes
    • Vehicles
    • Set dressing

    Back Comp · New object (RGBA) · Edit-region matte · Clean plate

  5. Finished shot: the same extras in front of an army of thousands filling the hillside and valley, a stone fortress on the far ridge.

    05

    Crowd & scale

    Multiply the crowd you shot and build the rest of the world around it: battlefields, castles, stadiums, cities.

    • Crowd multiplication
    • Battlefields
    • Castles and cities
    • Stadiums and arenas

    Back Comp · Crowd layer · Extension layer · Matte

  6. With consent: the same ride with the lead actor’s face on the stunt double; everything else unchanged.

    06

    Performance assist

    Nudge an eyeline, match lips to a new line, put the lead’s face on the stunt double — only with the performer’s consent.

    • Eyeline
    • Lip-sync and dubbing
    • Stunt-double face replacement
    • Stunt-double integration

    Back Comp · Changed region (RGBA) · Edit-region matte

An open-air screening in the desert at dusk, seen from behind a scattered audience watching a city carved into a mountain on the screen.

Bring the shot you’d rather not do by hand.

Access to nolanlabs is by invitation. It starts with a 30-minute demo — on your own footage if you like.

Request a demo